STUDIES

 

 

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SCIENTIFIC VALIDATION

 

A clinical study “Adoption and Use of a Mobile Health Application in Older Adults for Cognitive Stimulation” conducted by Mobin YASINI and Guillaume MARCHAND – on the adoption and use of the Stim’Art cognitive stimulation program for seniors over a period of 6 months on 15 seniors aged 79 to 88 has demonstrated the following:

  • A complete adoption by seniors. More than 54 days of playing time per user over the 6-month period.
  • An increasing number of minutes. 38 minutes of daily use per user after six months
  • A difficulty level on the rise. An average of 1.90 games per day and per user after 6 months played in “difficult” level
  • A success rate on the rise. 70.84% of overall success rate after 6 months
  • An evolution of well-being. 14 out of 15 seniors felt better
ClinicalStudyEN 768x412 1, DYNSEO

SCIENTIFIC DOCUMENTATION

Title
Author(s)
Year of publication
Link:

Autism Spectrum Disorders: A Meta-Analysis of Executive Function

Cidrim, Luciana, et Francisco

2017

Revista CEFAC 19

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Memory Function in Normal Aging: Memory Function in Normal Aging

Foti, F., F. De Crescenzo, G. Vivanti, D. Menghini, et S. Vicari

2017

Revista CEFAC 19

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A Brain-Computer Interface Based Attention Training Program for Treating Attention Deficit Hyperactivity Disorder

Foti, F., F. De Crescenzo, G. Vivanti, D. Menghini, et S. Vicari

2015

Revista CEFAC 19

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How do specific memory disorders present in the school classroom?

Foti, F., F. De Crescenzo, G. Vivanti, D. Menghini, et S. Vicari

2015

Revista CEFAC 19

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Information and Communication Technology (ICT) Applied to Dyslexia: Literature Review 

Foti, F., F. De Crescenzo, G. Vivanti, D. Menghini, et S. Vicari

2018

 

Revista CEFAC 19

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Memory in autism spectrum disorder: A meta-analysis of experimental studies

Foti, F., F. De Crescenzo, G. Vivanti, D. Menghini, et S. Vicari

2020

Revista CEFAC 19

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Implicit Learning in Individuals with Autism Spectrum Disorders: A Meta-Analysis 

Foti, F., F. De Crescenzo, G. Vivanti, D. Menghini, et S. Vicari

2015

Revista CEFAC 19

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Imaging Evidence for Disturbances in Multiple Learning and Memory Systems in Persons with Autism Spectrum Disorders

Foti, F., F. De Crescenzo, G. Vivanti, D. Menghini, et S. Vicari

2015

Revista CEFAC 19

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A task to manipulate attentional load, set-shifting, and inhibitory control: Convergent validity and test–retest reliability of the Parametric Go/No-Go Test

Foti, F., F. De Crescenzo, G. Vivanti, D. Menghini, et S. Vicari

2015

Revista CEFAC 19

View


Is social cognitive training efficient in autism? A pilot single-case study using the RC2S+ program

Elodie Peyroux and Nicolas Franck

2019

Neurocase

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«Cognitus & Moi»: A Computer-Based Cognitive Remediation Program for Children with Intellectual Disability

Caroline Demily, Caroline Rigard, Elodie Peyroux and Gabrielle Chesnoy-Servanin

2016

Frontiers in Psychiatry

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Remediation of Deficits in Recognition of Facial Emotions in Children with Autism Spectrum Disorders

Paige M. Weinger BS and Richard A. Depue

2011

Child & Family Behavior Therapy

View


eMot-iCan: Design of an assessment game for emotion recognition in players with Autism

Deborah Sturm, Edward Peppe and Bertam Ploog

2016

SeGAH

View


Clinical and psychological effects of excessive screen time on children

Sophie Domingues-Montanari

2017

Journal of Paediatrics and Child Health

View


Screen Time for Children and Adolescents During the
Coronavirus Disease 2019 Pandemic

Jason M. Nagata, Hoda S. Abdel Magid and Kelley Pettee Gabriel

2020

ProQuest

View


Cognitive remediation for treatment-resistant depression: effects on cognition and functioning and the role of online homework

Christopher R. Bowie, Maya Gupta, Katherine Holshausen, Ruzica Jokic, Michael Best and Roumen Milev

2013

Journal of Nervous and Mental Disease

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Sudoku and Working Memory Performance for Older Adults

Jeremy W. Grabbe

2011

Activities, Adaptation & Aging

View


Associations between cognitively stimulating leisure
activities, cognitive function and age-related
cognitive decline

Nicola Ferreira, Adrian Owen, Anita Mohan, Anne Corbett and Clive Ballard

2015

International Journal of Geriatric Psychiatry

View


A serious game for children with Attention
Deficit Hyperactivity Disorder: Who benefits
the most?

Kim C. M. Bul, Lisa L. Doove, Ingmar H. A. Franken, Saskia Van der Oord, Pamela M. Kato and Athanasios Maras

2018

Plos One

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Contribution of tablets to the support of children and adolescents with autistic disorders

Marion Wolff, Maria Pilar Gattegno, Jean-Louis Adrien, Carole Gabeau and Pascale Isnard

2014

Journal Européen des Systèmes Automatisés

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Student–senior isolation prevention partnership: a Canada-wide programme to mitigate social exclusion during the COVID-19 pandemic

Sumana Christina Naidu, Monisha Persaud, Natasha Yasmin Sheikhan, Geoffrey Sem, Victoria O’Driscoll, Laura Diamond, Natalie Pitch, Nitish Dhingra, Dominik Alex Nowak and Kerry Kuluski

2021

OUP Pubblic Health Elergency Collection

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Preventing social isolation in older people

Natalie Cotterell, Tine Buffel and Christopher Phillipson

2018

Maturitas

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The impact of social isolation on the health status and health-related quality of life of older people

Annie Hawton, Colin Green, Andy P. Dickens, Suzanne H. Richards, Rod S. Taylor, Rachel Edwards, Colin J. Greaves and John L. Campbell

2011

Qual Life Res

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Energy Expenditure of Sedentary Screen Time Compared With Active Screen Time for Children

Lorraine Lanningham-Foster, Teresa B. Jensen, Randal C. Foster, Aoife B. Redmond, Brian A. Walker, Dieter Heinz and James A. Levine
 

2006

Pediatrics

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A Systematic Review of Serious Games in Training Health Care Professionals

Wang Ryan, DeMaria Samuel Jr, Goldberg Andrew and Katz Daniel
 

2016

Simulation in Healthcare

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Can Game-Based Therapies be trusted? Is GameBased Education effective? A systematic review of the Serious Games for Health and Education

Nuria Aresti Bartolomé, Amaia Méndez Zorilla, Bégoña García Zapirain
 

2011

CGames

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Designing Serious Game Interventions for Individuals
with Autism

Elisabeth M. Whyte, Joshua M. Smyth and K. Suzanne Scherf
 

2015

Journal of Autism and Developmental Disorders

View


Dementia Games: A Literature Review of Dementia-Related Serious Games

Simon McCallum and Costas Boletsis

2013

Computer Science

View


Recommendations for the use of Serious Games in people with Alzheimer’s Disease, related disorders and frailty

Philippe H. Robert, Alexandra Konig, Hélene Amieva, Sandrine Andrieu, François Bremond, Roger Bullock and Mathieu Ceccaldi

2014

Frontiers

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Serious Games and Their Effect Improving Attention in Students with Learning Disabilities

Patricia García-Redondo, Trinidad García, Débora Areces, José Carlos Núñez and Celestino Rodríguez

2019

Environmental Research and Public Health

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