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Training Educational Teams on the Use of COCO PENSE and COCO BOUGE

4.6/5 - (50 votes)

In the current educational landscape, we know that you, teaching teams, are on the front lines facing multiple and exciting challenges. You juggle the heterogeneity of classes, the integration of technology, and the crucial need to support each student in their uniqueness, including those with learning difficulties. It is from this observation that we developed our tools, COCO PENSE and COCO BOUGE, but we are convinced that a tool, no matter how relevant, only reveals its full potential when accompanied by perfect mastery.

Imagine being handed the keys to an astronomical observatory. Without training, you could admire the stars, but you wouldn’t know how to point the telescope at a specific nebula or how to interpret the data collected. Our applications are that telescope: powerful for observing and stimulating your students' cognitive and motor skills. Our training is the astronomy manual and the practical session with the expert who teaches you how to exploit every facet. That’s why we designed a comprehensive training program to enable you to become expert users of our solutions and, by extension, even finer actors in identifying and supporting learning difficulties.

The adoption of a new digital tool in a classroom can sometimes seem like an additional step in an already busy daily routine. However, our experience and feedback from the hundreds of institutions we support have shown us that training is not a luxury, but a true lever of efficiency and serenity. It transforms the tool from a simple application to a daily pedagogical ally.

Beyond the simple digital tool

COCO PENSE and COCO BOUGE are not just a collection of games. Each activity has been designed by health professionals (neuropsychologists, occupational therapists) to target specific cognitive and motor functions: working memory, attention, planning, spatial awareness, hand-eye coordination, etc. Without an understanding of these foundations, the application risks being used solely as a reward or an end-of-day activity. Our training gives you the keys to understand the "why" of each game. You will know exactly which skill you are working on when you offer the racing game to one student or the puzzle to another. The tool thus shifts from being a form of entertainment to a targeted pedagogical instrument.

Harmonizing practices within the institution

When a school equips itself with our solutions, it is essential that all educational actors speak the same language. Whether it is the main teacher, the specialized teacher from RASED, the AESH (Accompanying Students with Disabilities), or even external interveners, a coherent approach is fundamental for monitoring the student. Training helps create this common foundation. Everyone understands the results dashboard in the same way, knows how to create a personalized program, and can constructively discuss a child's progress or difficulties based on objective data from the application. This fosters smooth collaboration and strengthens the team's cohesion around the student's project.

Maximizing pedagogical impact and motivation

A teacher who masters their tool is a more creative and effective teacher. The training will show you how to integrate COCO into your pedagogical sequences seamlessly. You will discover how to use the application to introduce a new concept, consolidate knowledge, work in workshops, or offer a personalized path to a student who needs it. By understanding all the features, such as adjusting the difficulty level or selecting specific games, you will be able to differentiate your teaching effortlessly. This mastery is transmitted to the students: your confidence and enthusiasm are contagious and amplify their engagement and motivation.

The content of our training: from getting started to pedagogical integration

We have structured our training path as a progressive ascent, where each step builds on the previous one to bring you to the peak of mastery. We start from the technical basics to move towards fine and personalized pedagogical strategies.

Phase 1: Discovery and technical onboarding

This first step is designed to demystify the tool and make you immediately operational. We address the most concrete aspects here:

  • Installing the application on various devices (tablets, computers).
  • Creating the teacher account and profiles for each student.
  • Navigating the teacher interface: where to find the games, how to start a game, how to access the dashboard.
  • Managing basic settings (sound, language, overall difficulty level).

Our goal is simple: that the technique never becomes a hindrance. By the end of this phase, you should feel completely at ease to launch a session with your class without any apprehension.

Phase 2: Exploring the worlds of COCO

Once the technique is mastered, we dive into the richness of our applications. It’s a guided journey through the dozens of games available in COCO PENSE and COCO BOUGE, which you can find in detail on our site: https://www.dynseo.com/en/brain-games-apps/coco-educational-games/. For each game, we take the time to explain:

  • The main pedagogical objective: What is the goal of this game? Does it target memory, logic, language, attention?
  • The underlying skills: Beyond the main objective, what other skills are engaged? (For example, a logic game may also involve planning and working memory).
  • The concrete applications in class: When in the school curriculum can this game be relevant? How can it help a student struggling in mathematics or French?

This phase transforms you into an expert in content, capable of choosing the right game for the right student at the right time.

Phase 3: Building pedagogical sequences with COCO

This is where the training takes on its full strategic dimension. We move from knowing the tool to its intelligent use in class. We work with you on practical cases to learn how to:

  • Use COCO in workshop mode: How to organize the class into small groups, with one working independently on tablets.
  • Create personalized programs: How to select a series of specific games for a student to work on a specific point of difficulty for 10 to 15 minutes a day.
  • Integrate COCO into a lesson: Use a spatial awareness game before a geometry session, or a vocabulary game to introduce a new text.
  • Set up collective challenges: Encourage mutual aid and collaboration by using the application as support for a class project.

Phase 4: Analyzing results and monitoring students

The COCO dashboard is a goldmine of information. This last phase of training teaches you to become a savvy "data reader." We show you how to interpret graphs and success percentages to:

  • Identify each student's strengths and areas for improvement.
  • Spot recurring difficulties that could be signs of an underlying disorder.
  • Track a student's progress over time and measure the impact of your interventions.
  • Prepare clear and documented reports for meetings with parents or support teams.

This skill is crucial, as it links the use of the application with a fine observation approach, essential for supporting students with specific needs.

A bridge to supporting DYS disorders



educational teams

The regular use of COCO PENSE and COCO BOUGE, coupled with good result analysis, often acts as a revealer. It’s a bit like a fine mesh sieve that allows you to spot nuggets of information about the student’s functioning. This is what naturally led us to propose more in-depth training on DYS disorders.

COCO, a tool for early and compassionate identification

It is important to emphasize: our applications are not diagnostic tools. This role is reserved for qualified health professionals. However, they are a fantastic pre-identification tool. If you observe that a student, despite regular practice, consistently struggles with phonological awareness games, has difficulty in all spatial awareness activities, or shows excessive slowness in coordination tasks, these are objective signals. This data, derived from a playful and non-stigmatizing environment, can support your classroom observations and encourage you to engage in dialogue with the family and the school psychologist. The training teaches you to identify these signals and know how to respond appropriately.

Adapted and inclusive activities

The very design of COCO has been thought out to be accessible to students in difficulty. Instructions are often auditory and visual, time is not always limited, and the positive reinforcement system encourages perseverance. For a student with a DYS disorder, who may be facing academic failure, finding a space where they can progress at their own pace, without the stress of direct comparison and judgment, is extremely beneficial. Our applications allow for bypassing certain difficulties (like reading for a dyslexic) to focus on pure cognitive skills.

Our DYS training: a logical continuation to go further

When the use of COCO and your classroom observations raise a suspicion of DYS disorder, the question that arises is: "And now, what to do?". It is precisely to answer this question that we created our dedicated training: "Identifying and supporting DYS disorders in primary school" (https://www.dynseo.com/en/courses/identifier-et-accompagner-les-troubles-dys-a-lecole-primaire/).

This training is the natural extension of the one on our tools. It provides you with:

  1. A solid theoretical knowledge: Understanding what dyslexia, dyspraxia, dyscalculia, etc. are.
  2. Concrete strategies: Learning to adapt your materials, instructions, and assessments.
  3. Practical tools: Discovering other resources and accommodations for the classroom.

The COCO training teaches you to "see," the DYS training teaches you to "act" in an informed manner.

The practical implementation of our training

We know that your time is precious and that each institution has its own constraints. That’s why we have focused on flexibility and interactivity.

Formats tailored to your needs

We do not offer a one-size-fits-all solution, but a range of possibilities to best fit your reality.

  • In-person training: We come to your institution for a half-day or a full day. This format encourages direct exchanges and teamwork.
  • Remote training: Through virtual classes, we can train your teams, whether they are at one or multiple sites. This format offers great organizational flexibility.
  • Hybrid format: We can combine online modules to be followed at your own pace with video conference exchange times to answer questions.

We build with you the program that corresponds to your institution's project.

An interactive approach centered on your issues

Our training sessions are not top-down lectures. We prioritize active pedagogy where you are the actors. We start from your questions, your concrete cases. We organize workshops for manipulating the applications, situational exercises, and times for sharing best practices. The goal is for you to leave with concrete answers and renewed motivation.

Long-term support

Our relationship does not end at the end of the training day. We remain your partners. We provide you with documentary resources, responsive technical support, and a dedicated contact to answer your questions as they arise. We believe in continuous support, as it is over time that practices are anchored and the benefits for students are measured.

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The impact of training on your daily teaching

Investing in training on our tools is investing in yourself and in the quality of your teaching. The benefits are quickly felt on several levels.

Gaining confidence and efficiency

By mastering the tool perfectly, you no longer waste time on technical questions. You know exactly where to find information, how to set up an activity, and how to analyze results. This ease frees up brain space for you to focus on what matters: pedagogy and the relationship with your students. You gain confidence in your ability to integrate technology in a relevant way.

Better differentiating your teaching

Pedagogical differentiation is often a difficult ideal to achieve. Thanks to your mastery of COCO, you have a powerful instrument to implement it simply and effectively. In just a few clicks, you can offer different paths to several students, based on their identified needs. This allows you to provide a more accurate response to the heterogeneity of your class.

Strengthening the bond with students and families

The use of COCO in class is often perceived very positively by students. It’s a different learning moment, playful and rewarding. Sharing this experience with them strengthens the bond. Furthermore, when you present the tracking dashboard of their child to parents, with concrete and visual data, the dialogue becomes easier. You can show progress, explain difficulties objectively, and propose common work paths. You become an even stronger partner in the child's journey.

In conclusion, training your teams in the use of COCO PENSE and COCO BOUGE is much more than just a technical training. It is choosing to transform a digital tool into a true lever for differentiated, inclusive, and informed pedagogy. It is giving you the means to observe your students more finely, to better understand their strengths and weaknesses, and to build a solid bridge towards the identification and support of students with specific educational needs. We are by your side to support you in this approach and to build together the training project that will give your teams the keys to the success of all your students.



The article "Training educational teams in the use of COCO PENSE and COCO BOUGE" highlights the importance of training educators in the use of innovative tools to stimulate children's cognitive and physical development. In this context, it is interesting to consult the article Sensory activities for autistic children: stimulate their development, which offers sensory activities tailored to autistic children, thus promoting their overall development. These complementary resources allow educators to diversify their pedagogical approaches and offer more personalized support to children with specific needs.

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