Memory games can be a pleasant, worthwhile part of daily life for older people and for people living with dementia. They offer stimulation, conversation and a sense of achievement, but they do not cure dementia or stop it progressing. The best approach is to choose games the person enjoys, keep them gentle and adapt them as abilities change.

This article refers to England. The NHS, social care and support services are organised differently in Scotland, Wales and Northern Ireland, and we flag the main differences where they matter.

Key points

  • Memory games support wellbeing, engagement and connection. They are not a treatment, and they do not cure dementia.
  • Many good options are free or printable: cards, jigsaws, quizzes, word games and reminiscence prompts. Tablet apps add flexibility and adjustable difficulty.
  • Choose by interest and ability, not by age. A game should feel like an invitation, never an exam.
  • Adapt as needed: fewer pieces, larger print, less noise, more time and plenty of praise.
  • Stop when the person is tired or unhappy. Enjoyment matters more than the score.

What are memory games, and what can they realistically do?

Memory games are any structured activities that invite someone to recall, recognise, match, sort or name things. Classic examples include pairs, picture lotto, crosswords, quizzes about the past and jigsaw puzzles. Digital versions exist for tablets and computers.

It is important to be honest about what they can offer. There is no evidence that a game can cure dementia, and families should be wary of any product promising to reverse memory loss. What games can do is give structure to the day, spark conversation, build confidence through small successes and offer a shared activity between the person and those who care for them.

In England, NICE guidance on dementia recommends group cognitive stimulation therapy as an option for people with mild to moderate dementia. That is a structured programme run by trained facilitators, which uses themed activities and discussion. It is not the same as a game played at the kitchen table, but the underlying idea is similar: gentle, enjoyable mental activity in a supportive setting.

What types of memory games are there?

It helps to think in terms of what each game asks the brain to do, because that tells you whether it will suit the person in front of you.

  • Matching and pairs games. Turning over cards to find matching pictures works on short-term recall and attention. Large, clear pictures of familiar objects work best.
  • Sorting and categorising. Grouping items by colour, type or use (for example, kitchen items or garden tools) draws on long-held knowledge, which often stays stronger for longer.
  • Word games. Proverbs to complete, rhymes, word searches, crosswords and naming games ("name five flowers") engage language and general knowledge.
  • Jigsaws and visual puzzles. These suit people who enjoy hands-on activity. Spot-the-difference pictures are another gentle option.
  • Reminiscence activities. Photographs, music, old household objects and "do you remember when" questions use autobiographical memory and are often the most emotionally rewarding.
  • Music and singing games. Finishing a familiar lyric or naming a tune can bring real pleasure and connection.
  • Quizzes and trivia. Questions about the decades someone lived through are often easier and more enjoyable than questions about recent events.

Are there free and printable memory games?

Yes, and they are an excellent place to begin. You do not need to spend anything to offer a varied programme.

  • Homemade pairs. Print two copies of familiar photographs, such as pets, seaside scenes or famous landmarks, and stick them onto card.
  • Printable word searches and crosswords. Choose large print and themes the person knows well, such as gardening, football or old films.
  • Reminiscence boxes. Fill a box with objects from the person's working life or hobbies: a thimble, a tin of buttons, an old camera, a vinyl record.
  • Picture-and-name cards. Pictures of family members, places and favourite foods can prompt conversation without putting anyone on the spot.
  • Everyday tasks as games. Sorting socks, laying the table or matching recipe cards uses memory in a purposeful, familiar way.

Libraries, local Age UK groups and dementia charities often have activity ideas and sometimes lend reminiscence materials. Ask your local library service what it offers for older people and carers.

Tip: Print on matt paper and in large, high-contrast type. Glare and small print can make a perfectly good activity feel difficult for reasons that have nothing to do with memory.

What about tablet and app-based memory games?

Tablets can be a good fit for some older people, particularly those who already enjoy technology or who like a clear sequence of tasks. The strengths of digital games are flexibility and convenience: difficulty can be adjusted, sessions can be short, and the same device can offer many types of activity.

The limitations are just as real. Some people find screens confusing or tiring. Notifications, adverts and complicated menus can derail a session. Where possible, look for apps designed with older users in mind: simple navigation, large buttons, readable text and no time pressure.

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The most successful tablet sessions are often shared ones. Sitting alongside the person, commenting on what they are doing and chatting about the pictures or topics turns a solo task into a social one.

How do you compare the main options?

OptionMain strengthsThings to watch
Free and printable gamesNo cost, easy to personalise, familiar and tactileNeeds preparation time; less easy to adjust on the spot
Traditional board and card gamesSocial, often already known to the personRules can become hard to follow; simplify them
Reminiscence activitiesEmotionally rich, draw on strong long-term memoriesSome memories may be upsetting; follow the person's lead
Tablet or app gamesAdjustable difficulty, variety, short sessionsUnfamiliar technology can frustrate; best with support
Group sessions led by trained staffSocial contact, structure, shared enjoymentNot everyone enjoys groups; availability varies by area

How do you choose the right game for the person?

Start with the person, not the game. A retired joiner may prefer sorting and building activities. A lifelong crossword fan may enjoy word games for as long as possible. Someone who loved music may respond best to singing and rhythm.

A few questions can help:

  • What did the person enjoy doing before dementia? What did they do for work?
  • What are their current abilities with vision, hearing, movement and attention?
  • What time of day are they at their best?
  • Do they prefer company, or quiet one-to-one activity?
  • Does the activity feel adult and respectful, rather than childish?

That last point matters. Many people with dementia are acutely aware of being talked down to. Choose materials designed for adults, even when the task itself is simple.

How do you adapt games as dementia progresses?

Abilities can vary from day to day and change over time, so flexibility is more useful than a fixed programme. Think about adapting the game, not the person.

  • Reduce the number of choices. Four pairs instead of twelve, or a jigsaw with fewer, larger pieces.
  • Cut the noise. Turn off the television and find a quiet, well-lit spot.
  • Give one instruction at a time. Show as well as tell, and demonstrate the first move.
  • Allow plenty of time. Silence is not failure; the person may simply be thinking.
  • Change the aim. If matching becomes too hard, simply look at the pictures together and talk about them.
  • Remove scores and timers. Praise effort, and let "wrong" answers pass without correction.
For care staff: Record what works in the person's care plan or activity notes, including the time of day, the setting and how they responded. This helps colleagues continue what is working and keeps the person's preferences at the centre of their care.

How can families and care staff make sessions go well?

Atmosphere often matters more than the activity. Sit beside the person rather than opposite them, introduce the game casually and avoid phrases such as "let's test your memory". Something like "I found these old photos, shall we have a look?" is far more welcoming.

Keep sessions short. Short sessions are often plenty, and there is no fixed rule about length. Watch for signs of tiredness or distress such as fidgeting, sighing, turning away or agitation, and finish on a positive note.

If the person gets an answer wrong, resist the urge to correct. Move gently on, or turn the question into a conversation: "That reminds me of..." Success is measured in enjoyment and connection, not accuracy.

In a care home, activities should be person-centred and available in ways that suit each resident. The Care Quality Commission (CQC) inspects care homes in England, and meaningful activity is part of how good care is judged. In Scotland the Care Inspectorate takes this role, in Wales it is Care Inspectorate Wales, and in Northern Ireland it is the Regulation and Quality Improvement Authority.

When should you seek professional advice?

Games are not a substitute for diagnosis, medical care or specialist support. If you are worried about changes in memory, thinking or behaviour, speak to a GP. In England, the GP can arrange initial checks and, if needed, refer to a memory assessment service. Referral routes and names of services differ somewhat in Scotland, Wales and Northern Ireland, so ask your GP practice what applies locally.

It is also worth speaking to professionals when someone becomes distressed by activities, when sleep or mood changes sharply or when care needs are growing. Occupational therapists, dementia advisers and organisations such as Alzheimer's Society, Dementia UK and Age UK can offer practical guidance. Carers can ask their local authority for a carer's assessment.

Activities and games to support memory with DYNSEO

If you are looking for structured, adaptable activities designed with older people in mind, DYNSEO offers tools and training. Remember that these support wellbeing and engagement. They do not treat or cure dementia.

  • SCARLETT is a tablet-based collection of memory and stimulation games for seniors, with activities such as matching, word and picture games that can be adjusted to the person's level.
  • Shared sessions. Many families and care teams use games like these as a prompt for conversation, playing together and talking about the pictures and themes that appear.
  • Reminiscence-style themes. Familiar topics from past decades can make an activity feel welcoming rather than like a test.

You can also browse the wider range on the DYNSEO tools page.

For families and professionals who want to learn more, DYNSEO offers online courses, including Alzheimer's: understanding the disease and finding solutions for everyday life, Cognitive stimulation for seniors and Supporting seniors differently: playing to stimulate and share.

Frequently asked questions

Can memory games prevent or cure dementia?
No. Memory games cannot cure dementia and cannot reliably prevent it. They can bring enjoyment, stimulation, social contact and a sense of achievement, which are valuable in their own right.
What is the best memory game for someone with dementia?
There is no single best game. The right choice matches the person's interests, abilities and mood on the day, is easy to begin and never feels like a test. Be ready to try several.
How often should someone play memory games?
There is no fixed rule. Short, regular sessions that the person enjoys usually work better than long ones. Stop when they tire or lose interest.
What if the person gets frustrated or refuses to play?
Stop without fuss, make the activity easier or change it altogether. Frustration usually means the task is too hard, the setting is too noisy or the person is tired. Try again another day, or try something different.
Are tablet games suitable for older people?
Often, yes, particularly when the interface is simple, the text is large and the difficulty can be adjusted. Playing alongside a relative or carer makes the experience more social and less frustrating.
Sources: NICE guideline on dementia (assessment, management and support for people living with dementia and their carers); NHS guidance on dementia and memory problems; Alzheimer's Society; Dementia UK; Age UK; Care Quality Commission (England). Updated: November 2026.

This article is for information only. It does not replace advice from a GP, a dementia specialist or another qualified professional.

Looking for gentle, adaptable memory activities?

Explore SCARLETT and our other tools, or find a course for families and care teams.