In this article
The associated training

The cited resources
The printable notebooks — EDITH Collection
Raising awareness about screens: activities, resources, and concrete arrangements to implement
In most families, the issue of screens is not resolved by a grand speech on Sunday night. It plays out in the concrete actions of the week : what is offered instead, how the home is organized, the words used when the child asks for the tablet. This article brings together activities and tools to raise awareness about screens, applicable starting tomorrow, without specialized equipment and without turning every meal into a battlefield.
You will find neither theoretical courses nor lists of fears. Fourteen activities described precisely to be launched tonight, a daily and weekly organization, adjustments to the environment room by room, free resources to download, and the space — real but measured — for well-framed digital usage. The goal is not to demonize the screen, but to give the child and adolescent the taste and time for everything else.
The essentials in 30 seconds
Raising awareness about screens does not rely on prohibition but on three concrete levers : a clear framework, desirable alternatives, an environment that helps. The discourse alone is never enough ; it is the daily routines that make the difference.
- The framework — simple, stable, and announced rules in advance are better than constant negotiations.
- The alternatives — a removed screen must be replaced by something appealing, not by emptiness.
- The emotion — frustration at the moment of stopping is normal ; we accompany it, we do not punish it.
- The example — the adult is the primary model ; the rules also apply to them.
- The environment — a few adjustments to the home make screens less present and alternatives more accessible.
The 4 rules before starting
Before diving into the activities, four principles prevent most failures. They apply regardless of the child's age, from the three-year-old toddler to the fifteen-year-old adolescent.
A framework announced, not imposed
The rules are decided calmly, in advance, and preferably together. An announced limit in the morning goes over much better than a screen snatched from hands at 8 PM.
Replace, never leave emptiness
You do not remove a screen, you offer something else. A child who is bored without a solution will turn the screen back on within five minutes.
The adult sets the example
The rules also apply to parents. A phone placed down during a meal says more than a long speech about the dangers of screens.
Small and regular
It is better to have a modest change maintained every day than a revolution abandoned in a week. You establish one habit at a time.
The age guidelines disseminated by psychiatrist Serge Tisseron in the form of the rule "3-6-9-12" provide a useful basis: no screens before three years, no personal console before six years, internet with supervision from nine years, more independent internet around twelve years. For its part, the World Health Organization recommends avoiding any passive exposure to screens in very young children. These guidelines are not laws: if you observe signs of distress in your child — severely disrupted sleep, withdrawal, unusual aggression, school disengagement — talk to the treating physician or a psychologist.
Set the framework and open the dialogue
Raising awareness starts with talking, but not through a moral lesson. An externally imposed framework provokes opposition; a framework built together becomes a common reference that the child can appropriate. These four activities open the conversation and transform the rules into a shared object rather than a suffered prohibition. They can be practiced at any age, simply adapting the level of language and the degree of autonomy given to the child.
The household screen charter
- Objective — define clear, understood, and accepted rules, rather than recalled in conflict.
- Materials and duration — a large sheet, markers, 30 minutes with the family, one weekend.
- Procedure — everyone proposes two rules, including the parents. Everything is noted, we keep what everyone agrees on, and we display the charter prominently. Example of a simple rule: "no screens during meals, for anyone."
- Easier — a maximum of three rules, written by the adult under the child's dictation.
- More difficult — add the consequences planned if a rule is not followed, decided together calmly.
- Sign that it works — the child reminds a rule themselves, sometimes to the adult.
The screen time journal
- Objective — make visible a time often underestimated, without guilt.
- Materials and duration — a simple chart on the fridge, 2 minutes each evening for a week.
- Procedure — everyone honestly notes their screen time for the day, adults included. At the end of the week, we look together, without judgment: "Oh, we didn't realize."
- Easier — only note the moments, not the durations (morning, school, evening).
- More difficult — distinguish the uses: homework, gaming, video, exchanges with friends.
- Sign that it works — the family talks about screen time as a fact, not as a reproach.
The evening question
- Objective — maintain a regular dialogue about what the child sees and experiences online.
- Materials and duration — nothing, 5 minutes at bedtime.
- Procedure — an open, non-intrusive question: "What funny thing did you see today on your tablet?" We listen without commenting or correcting right away. The goal is for the child to get into the habit of sharing.
- Easier — for a young child, ask them to show rather than tell.
- More difficult — with a teenager, address difficult content if they bring it up: "And what did you think about it?"
- Sign that it works — the child spontaneously comes to show or tell you.
The negotiated time contract
- Objective — to move from permanent arbitration to a time envelope that the child manages partly by themselves.
- Materials and duration — a weekly chart, a visible timer, 15 minutes to establish the principle.
- Procedure — we define a time envelope for the week and the child chooses when to spend it, within the limits of the charter. The timer, placed next to it, makes the passage of time concrete and avoids the “ just five more minutes ”.
- Easier — a fixed duration each day, always at the same time.
- Harder — let the teenager plan their week and adjust it with you on Sunday.
- Sign that it works — the child anticipates and stops without a tantrum when the timer goes off.
Activities and tools to raise awareness about screens
A removed screen creates a void, and the void fills itself, almost always with another screen. The key to raising awareness about screens is therefore concrete alternatives, available immediately and sufficiently attractive to compete. These four proposals require little preparation. The secret is anticipation : an activity already set up on the table captures attention much better than an idea thrown out at the moment the child asks for the tablet. We prepare the ground before boredom, not during the crisis.
The anti-boredom idea box
- Objective — to provide an immediate response to the “ I'm bored ” that precedes the screen request.
- Materials and duration — a box, papers, 20 minutes to fill it together.
- Procedure — we write on papers about thirty activities that can be done alone and without a screen : building a fort, drawing a monster, calling grandma, doing a puzzle. When boredom strikes, the child draws a paper at random.
- Easier — images instead of words for non-readers.
- Harder — the child fills the box themselves each week.
- Sign that it works — the child goes to get the box by themselves.
The daily board game ritual
- Objective — to establish a shared moment, without screens, that becomes the default habit of a sensitive time slot (before dinner, for example).
- Materials and duration — one or two short games suitable for the age, 15 to 20 minutes, every day at the same time.
- Procedure — same time, same place : it is the regularity that creates the reflex. We prioritize games that finish quickly to avoid overrunning.
- Easier — a very quick card or dice game.
- Harder — a strategy game that requires thought and patience.
- Sign that it works — it is the child who asks for “ the game ” at the usual time.
Half an hour outside
- Objective — to provide a physical and sensory outlet that the screen does not offer, and to tire them out healthily.
- Materials and duration — suitable shoes, 30 minutes, preferably in the late afternoon.
- Procedure — park, garden, walk around the neighborhood, bike, ball. We do not seek performance : movement and fresh air are enough. An adult accompanies the younger ones.
- Easier — ten minutes of free play in the yard or on the balcony.
- Harder — a mission to accomplish : collect five different leaves, count the birds.
- Sign that it works — the child comes back calmer and falls asleep more easily.
The workshop of busy hands
- Objective — to offer an engaging manual activity that captures attention as much as a screen.
- Materials and duration — kitchen, modeling clay, drawing, Lego, beads — depending on age, 20 to 40 minutes.
- Procedure — set up the materials before boredom sets in, start the activity with the child, then let them continue alone. Preparing a simple cake works particularly well.
- Easier — a highly guided activity with a model to copy.
- More difficult — a project over several days: model, herbarium, small photo novel without a screen.
- Sign that it works — the child forgets to ask for the tablet during the activity.
Understanding what is happening behind the screen, to better support
The DYNSEO training “ Raising awareness about screens : understanding, acting, supporting ” covers these activities and provides guidelines for establishing a solid framework. 18 lessons, 100 % online, unlimited access, at your own pace. Certified organization Qualiopi.
Discover the training — 20 €Managing frustration and emotions
The most difficult moment is not keeping the child occupied without a screen : it’s the moment when it’s time to stop. The frustration that follows is normal and expected ; the challenge is to support them without giving in or punishing. These three activities equip for this delicate transition.
The announced countdown
- Objective — to avoid a sudden stop, the main source of crisis.
- Materials and duration — a visible or audible timer, a few seconds of anticipation.
- Procedure — give advance notice : “ In ten minutes we turn off ”, then “ only two minutes left ”. When the timer goes off, the screen turns off without discussion, but the child knew. Consistency matters more than firmness.
- Easier — a visual hourglass timer for younger children.
- More difficult — let the child set the timer themselves at the beginning of their session.
- Sign that it works — the child puts things away by themselves when the timer goes off, even reluctantly.
The calm corner
- Objective — to provide a space and actions to calm down after frustration, without it being a punishment.
- Materials and duration — a cozy corner, a cushion, a few sensory objects, 5 to 10 minutes.
- Procedure — when tension rises, suggest (do not impose) going to the calm corner to breathe, browse a book, or squeeze a cushion. Support younger ones by breathing with them.
- Easier — breathe together by inflating the belly three times.
- More difficult — the child identifies on their own when they need it.
- Sign that it works — the child goes there spontaneously when they feel anger rising.
The weather of emotions
- Objective — to help the child name what they feel, especially the annoyance related to stopping the screen.
- Materials and duration — a poster with faces or weather symbols, 3 minutes.
- Procedure — the child shows their current emotion : “ storm ”, “ sun ”. Welcome without correcting : “ You are angry that we turned it off, that’s normal. ” Naming often diffuses the intensity.
- Easier — only three emotions, with images.
- More difficult — the teenager keeps a mood diary for the week.
- Sign that it works — the child puts words to their emotion instead of shouting.
Emotional regulation becomes central in adolescence, where screens mix with social relationships and self-image. The emotional regulation toolkit for teens and the cognitive restructuring sheet for anxiety, both free, help put words and strategies to difficult emotions. If anxiety or discomfort sets in, refer to a doctor or psychologist.
Developing critical thinking
Raising awareness is not just about limiting: it's about teaching the child to understand what they see. Advertisements, manipulated content, mechanics that encourage staying connected — critical thinking is the best long-term protection, much more sustainable than control.
The advertising detector
- Objective — learn to spot when content is trying to sell something.
- Materials and duration — a video or an app that the child uses, 10 minutes together.
- Procedure — we watch together and play spotting: “There, what do they want you to do?” We simply explain that a free app makes money in one way or another.
- Easier — identify visible ads in a cartoon.
- Harder — spot product placements and purchase incentives in influencer videos.
- Sign it's working — the child spots an ad on their own and points it out to you.
True or false?
- Objective — develop the reflex to verify information before believing or sharing it.
- Materials and duration — information seen online, 10 minutes.
- Procedure — we take surprising information or an image and search together: who says it, is it confirmed elsewhere, is it a joke. We value doubt rather than a quick answer.
- Easier — sort simple statements into “possible” or “weird.”
- Harder — the teenager verifies a rumor seen on a network themselves.
- Sign it's working — the child says “wait, this might be false” before sharing.
Sunday debate
- Objective — establish a regular time to talk about digital usage, rules, and what worked or didn’t work during the week.
- Materials and duration — the family charter, 15 minutes on Sunday.
- Procedure — everyone shares what worked and what didn’t. We adjust a rule if needed. The child has a real voice: this is what makes the framework legitimate in their eyes.
- Easier — one question: “What do we keep, what do we change?”
- Harder — take turns letting the teenager lead the debate.
- Sign it's working — the rules evolve without conflict and are better respected.
To go further on how to defuse recurring tensions, our article dedicated to the ten difficult everyday situations with screens details step-by-step responses. And if you first want to understand the underlying issues, the complete guide to understanding what’s at stake with screens lays the groundwork.
A typical day and a typical week
The classic trap: wanting to apply everything at once. A light but consistent routine is better than a perfect program abandoned. Here’s a realistic framework, to adapt to your organization and the child's age.
| Moment | What we put in it | Reference |
|---|---|---|
| Wake-up and morning | No screen before school: the brain gets going differently | Zero screen |
| After school | Snack, then half an hour outside or free play | 30 min |
| Before dinner | Board game ritual or busy hands workshop | 15-20 min |
| Meal | Table without screens, for the whole family | Zero screen |
| After dinner | Possible screen time, timed, in a common room | According to age |
| Bedtime | Evening question, reading; screens off and stored out of the room | Zero screen |
Three time slots of the day deserve special attention, as they are the ones where screens easily settle by default: after school, the time before dinner, and falling asleep. If you had to protect only three time slots, these would be the ones. By placing an expected and enjoyable alternative in these slots, you eliminate most screen requests without even having to say no.
Throughout the week, you can vary the alternatives to avoid boredom while keeping stable references. On weekends, the screen time envelope is often wider: it's better to acknowledge it and frame it than to pretend to prohibit it. Clearly announcing "this weekend, you have this much time, it's up to you to choose when" empowers the child and avoids negotiations on Saturday morning.
| Day | Highlighted alternative |
|---|---|
| Monday | Family board game |
| Tuesday | Craft workshop or cooking |
| Wednesday | Longer outing, sports, friends |
| Thursday | Reading or shared story |
| Friday | Game night or movie chosen together, framed |
| Saturday | Big craft project or outdoor activity |
| Sunday | Sunday debate and weekly review |
Arrange the environment, room by room
We underestimate how much the organization of the home influences usage. A visible and turned-on screen calls for attention; an activity stored out of reach will never be chosen. A few simple arrangements make screens less present and alternatives easier to grasp.
| Room | What poses a problem | What we change |
|---|---|---|
| Living room | Television always on in the background, tablets within reach | Turn off by default, store screens in a dedicated drawer, leave games and books visible |
| Kitchen and table | Phones present during meals | A "phone box" placed at the entrance of the meal, for everyone |
| Children's rooms | Screens that disrupt falling asleep | No screen in the bedroom at night; a common charging station in the living room |
| Reading or play corner | Alternatives stored, invisible, not easily accessible | An inviting space, at child height, with some renewed activities |
| Entrance | Nothing to mark the return home | The anti-boredom idea box and the rules board clearly visible |
| All rooms | Noise and constant overstimulation | Quiet times without background noise, soft lighting in the evening |
Public health authorities, in France and internationally, emphasize the impact of screens in the evening on the sleep onset of children and adolescents. Without citing a specific number, the qualitative recommendation is constant: avoid screens in the hour leading up to bedtime and keep them out of the bedroom at night. Dim lighting and a calm ritual help the body prepare for sleep. In case of persistent sleep disorders, talk to the doctor.
Free downloadable resources
Several DYNSEO tools are freely downloadable and printable from the catalog of free tools. They are not designed solely for school, but they perfectly structure an approach to screen awareness, as they restore value to screen-free time and make progress visible.
- Weekly homework planner — to organize work times and guiltlessly free up time slots, including screen time. A well-framed homework time reduces the temptation to mix everything together.
- School gamification system — to transform screen-free efforts into small visible victories, with points and levels. It channels the enjoyment of play that screens exploit into real-life experiences.
- Backpack checklist — a support for morning and evening autonomy, useful for establishing screen-free routines during sensitive times of the day.
- Emotional regulation toolbox (teens) — the ideal companion for activities 9 to 11, to help with frustration and strong emotions.
- Cognitive restructuring sheet for anxiety — to help a teenager gain perspective on anxious thoughts, particularly related to social media and self-image.
The usage principle is the same for all: print, display where useful, fill in one minute a day. It is the regular trace, more than the tool itself, that maintains the motivation of the whole family.
The role of well-used technology
Raising awareness about screens does not mean banning them. Not all screens are equal: an educational app, framed and limited in time, has nothing to do with the passive scrolling of videos. The challenge is to replace, as much as possible, the time endured with chosen and quality time.
| Application | For whom | Typical use |
|---|---|---|
| COCO | Children aged 5 to 10 | 15 minutes a day, a few educational games focusing on logic, memory, and language, at an age where a positive use is encouraged |
| CLINT | Adults and teenagers | Short sessions of cognitive stimulation, also useful for adults who want to model a structured use |
| MY DICTIONARY | Children with language or communication disorders | Support for exchange, to be used in conjunction with and on the advice of professionals who follow the child |
For this age group, the COCO app is a good example of chosen technology: short games, without advertising or encouragement to stay, with a playtime set by the adult. The right dosage remains the same as for any screen activity: a short time, at a fixed hour, in a common room, and never just before bedtime. The app does not replace real activities or dialogue; it illustrates that a screen can be a tool when it is framed.
Want to assess your child's attention, memory, or logic? The free cognitive tests DYNSEO provide a first playful benchmark, without diagnostic value: in case of doubt, only a healthcare professional can make a diagnosis.
The 5 most common mistakes
Most difficulties do not stem from a lack of firmness, but from some counterproductive reflexes that we repeat without realizing it. Identifying them often helps to unlock a situation that seemed stuck. Here are the five most common, along with the gesture or phrase to avoid and what can be done instead.
- Prohibit without replacing. Removing the screen while leaving the child facing emptiness never works: it is always necessary to offer an immediately available alternative. ❌ To avoid: “Turn it off and find something to do.”
- Do the opposite of what is asked. Checking your phone at the table while blaming the screen on your child undermines the message. ❌ To avoid: keeping your own screen on during family time.
- Stop abruptly. Cutting off without warning almost certainly triggers a crisis. Announce, count down, then turn off. ❌ To avoid: snatching the tablet from their hands without a word.
- Use the screen as a reward or punishment. This gives it an exaggerated value and makes every limit more difficult. ❌ To avoid: “If you behave, you can have the tablet.”
- Want to change everything at once. A complete overhaul of habits collapses in a few days. Introduce one rule at a time, stabilize it, then move forward. ❌ To avoid: announcing ten new rules on the same evening.
Ultimately, raising awareness about screens is not about winning a battle against the tablet: it is about providing the child with an environment, habits, and references that make screen-free time desirable and digital use conscious. Nothing in this article requires expensive materials or special skills: a few selected activities, a stable framework, alternatives at hand, and a bit of consistency are enough to sustainably change the family climate. Start with a single habit this week — the table without screens, or the game ritual before dinner — and let it settle before adding another. It is this calm progression, not perfection, that makes the difference over time.
To go further
In-depth guideRaising awareness about screens: the complete guide to understanding what is at stake
Support & contactsWho to contact, what support is available, and how to maintain it over time
The trainingProgram, content, and who the “Raising awareness about screens” training is aimed at
Frequently asked questions
How much screen time per day is reasonable?
There is no universal duration: it all depends on age, type of content, and timing. The guidelines issued by psychiatrist Serge Tisseron, in the form of “3-6-9-12”, provide a useful basis, and the World Health Organization recommends avoiding screens for very young children. More than the exact duration, what matters is the quality of the content, the absence of screens before bedtime, and maintaining a balance with real-life activities. If in doubt about your situation, your family doctor remains the best contact.
At what age can we start raising awareness about screens?
From a very young age, but not in the same way. With a toddler, raising awareness mainly involves limiting exposure and prioritizing real play and interaction. Around five or six years old, simple rules can be established, and emotions can be named. From nine years old, we accompany internet use and develop critical thinking. In adolescence, dialogue and trust become central, as mere control is no longer sufficient. The important thing is to adapt the discourse and activities to the child's maturity, never to instill fear.
How can I keep my child motivated without screens?
Motivation comes from genuinely attractive alternatives that are immediately available. Three levers work: proposing a concrete activity rather than an emptiness to fill, establishing regular rituals that become pleasant references, and valuing efforts with a visible support like a points system. We negotiate the form, not the principle: “we play a game and then you choose” achieves more than a reminder of the dangers. Finally, the example set by adults remains the most powerful driver: a family that lives without screens at certain times naturally encourages the child.
Do we really need special materials for these activities?
No, and that is intentional. Almost all the activities proposed here rely on what you already have: a sheet of paper, a timer, board games, kitchen materials, a quiet space. The DYNSEO resources available for download are free and can be printed at home. The essential thing is not the equipment but the regularity and presence. A homemade idea box and a rules chart displayed on the fridge are enough to structure the entire approach. The only truly indispensable “material” remains a bit of shared time, daily consistency, and a sincere desire to do things together.
What should I do if my teenager refuses any limits?
In adolescence, frontal opposition is rarely effective: it is better to co-construct the rules than to impose them. Acknowledge the legitimate place of screens in their social life, then set together a few non-negotiable limits, such as no screens at night in the bedroom. Prioritize regular dialogue over occasional conflict, and rely on emotional regulation tools if anxiety is involved. If you observe academic disengagement, isolation, sleep disturbances, or marked distress, do not stay alone: seek help from a doctor or psychologist, who can assess the situation.
These activities and arrangements are general proposals intended for families and caregivers. They do not replace medical advice or specialized support. If you observe signs of distress in a child or adolescent — sleep disorders, withdrawal, anxiety, unusual aggression, disengagement — consult the treating physician or a psychologist, who are the only ones qualified to make a diagnosis and propose care.
Raise awareness about screens, with method and without guilt
The training “ Raise awareness about screens : understand, act, support ” includes these activities and tools, and provides guidelines for establishing a framework that lasts over time. 18 lessons, 100 % online, unlimited access, at your own pace. Certified organization Qualiopi No 11757351875, certificate of completion.
Discover the training — 20 €Did this content help you? Support DYNSEO 💙
We are a small team of 14 people based in Paris. For 13 years, we have been creating free content to help families, speech therapists, care homes and healthcare professionals.
Your feedback is the only way we know if our work is useful. A Google review helps us reach other families, caregivers and therapists who need it.
One action, 30 seconds: leave us a Google review ⭐⭐⭐⭐⭐. It costs nothing, and it changes everything for us.





